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Geometry Dash Doomsdays

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Geometry Dash Doomsdays

Geometry Dash Doomsday is a hell-themed Hard Demon level which subjects the players to a test of speed, precision, and rapid thinking. Developed on November 19, 2015, by designer ElectricBass, the game is inspired by mythic levels such as Geometry Dash Bloodbath. Though less challenging than Geometry Dash Congregation, the game involves skill and patience.

Geometry Dash Doomsday screenshot

The level gained a reputation for its tightly filled appearance but also for being less interactive than one would have hoped. Others have complained that the hell theme itself was not entirely new, borrowing from other popular levels. Nevertheless, it achieved an overall Demonlist ranking of #35 before being moved to #103 on the Legacy List.

Gameplay Overview on Geometry Dash Doomsday

The level begins with a demanding UFO segment, followed by straight-flight ship segments and troublesome orb jumps. Mini-wave patterns, pink jump orbs between spikes, and jitter-click cube obstacles are some of the things that the players must contend with. Then the infamous double-speed cube segment, which features false blocks and hidden perils from areas of Bloodbath.

The final levels guide the players through rapid cuts — robot leaps, ball gravity flops, and narrow ship tubes — before it culminates in a very straightforward yet satisfying finale. On its 9-star Insane mode, Geometry Dash Doomsday tests reflexes as much as memory.

Rules and Mechanics of Geometry Dash Doomsday

It's all about timing in Geometry Dash Doomsday. You alternate between characters — cube, UFO, ball, and ship — and from one to another, dodging spikes, thin openings, and gravity switches. With each portal jump, you alter in shape, but the general process is always the same: click or tap at the right time to get through.

Seek sudden changes in velocity, camouflage blocks, invisible spikes, and one-to-another transformations. The game develops more into chaotic spots like a long ship section and intricate wave patterns. The level concludes with an easy train-like section with the developer's name and a deserved "GG."

Trivia

  • Contains 19,623 objects in the game.
  • Length: 1 minute 19 seconds.
  • Ranked #35 on the Demonlist before being shifted to #103 on the Legacy List.
  • Uses the song At the Speed of Light, utilized by other extreme levels like Cataclysm and Aftermath.
  • The first and only star-rated level of ElectricBass.

Final Thoughts

Geometry Dash Doomsday is a classic test for the Geometry Dash community, blending old-school hell-themed design and a tested gameplay rhythm. Though criticized as unoriginal, it is a decent challenge for the platforming action sought after by players at high rankings.

If you’re ready to push your skills to the limit, try Geometry Dash Doomsday and explore more thrilling browser games online to keep the adrenaline pumping.

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